Alex Ju

 
 
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Transmit (2025)

Oh No (2024)

Snap Lenses (2021 - 2022)

JewelJewel : Installation (2016)

Considering gender and technology through a maximalist, alternative approach to wearables.

JewelJewel : Pendant (2016)

An ornate wearable that uses sensors and other electronics to accentuate and intensify jewelry's already inherent functionalities.

JewelJewel : Video Stills (2016)

Screen captures from the digital video portion of the JewelJewel project.

Virtual School Earrings (2021)

Movable Textures (2020)

Interactive textures for 3D printing. See more at www.justudio3d.com.

Silver Jewelry (2020)

Aquatic Atmospheres (2018 - Ongoing)

Custom made for the needs of our fish and oyster friends.

HP - 3D Printed Interlocking Structures (2019)

Showcased in HP Innovation Journal Issue 11.

Paohaus (2017 - ongoing)

A hosted series of gatherings where people of all different backgrounds come together and make art along various themes.

HP - Kinetic Adornments (2017)

Showed in the Museum of Art and Design in NYC as part of Non-Stick Nostalgia: Y2K Retrofuturism in Contemporary Jewelry.

Selfish Research (2018)

Silicon Valley styling: Clothing featuring passwords from the 2012 LinkedIn hack.

Genericize (2018-19)

Appropriating some of the taken-for-granted facets of corporate life into festive jewelry.

Bead Curtain (2017)

Computer history has many levels.

Oyster Birthday Party (2017)

Celebrating one year since the rescue of Paul Wall and Dead Inside from a Rhode Island seafood market.

Motherboard of Pearl Computer (2016)

Teaching oysters how to read binary.

Do Your Oysters Make Pearls? (2016)

(The answer is no). A series of necklaces considering all of the places pearls can come from.

The Oysters (2016)

The beginning of an oyster-research based artistic practice.

Faith (2015)

Jewelry, electronics, manuals, and sentimental value.

PEARL Parure (2015)

Elegant set of personable electronic pearl jewelry.

Face with Tears of Joy Emoji Ring (2015)

Fine jewelry and pop culture

i printed this (2015)

Exhibition Design

Interaction Research: Robotic Jewelry (2015)

Video of robotic necklaces in Rome

Functionality in Wearable Tech (2015)

Series of robotic necklaces

Dream of Akinosuke (2014)

Robotic Butterfly Necklace

Rome Sketchbook (2015)

Drawings from EHP Spring 2015

Face to Face (2014)

Interaction Design Furniture Project

Dining Philosophers Plate (2014)

Questions of Usability

Jellyfish Apocalypse (2014)

Technology and the Environment

Renderings (2014)

Pieces modeled in Rhino and rendered in FlamingoNXT.

Squelbow (2014)

Can we empathize with squid?

Recording Head Brooch (2013)

Hardrive / Hard-wear

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